Nexere Consulting Limited London, UK
Position Overview We are looking for a Hardware Engineer to join the team in our clients London Office. The role reports to the COO and the Head of Hardware Science and works closely with the company CTO and the software engineering team. We are looking for Someone with a great attitude who loves generating ideas and turning them into reality. Someone who doesn't shy away from a problem because it is complex but instead gets excited to dive in and pick it apart. We are ideally looking for someone who has proven experience as a post-graduate in a hands-on engineering development environment who will have an understanding of optics for photography and will have experience bringing complex engineering projects from conception to fruition and production. This role will cover the scoping, design, construction, manufacture and enhancements to the firms photography technology. This tech is key to the company's future. It aims to revolutionise fashion photography. The team have already made huge strides in this area and we have a global patent pending for some of the work they have been involved in. The industry currently has an issue with rapidly photographing models and fashion accessories from every angle which allows any remote buyers can view the product in detail online. With the above in mind we will be looking for someone to be involved in the following: - Supporting with the design and construction of a device capable of rapid high-quality image capture of clothing & models from multiple angles. - Bringing new ideas and design iteration to the team and being a sounding board for the head of the department. - Owning parts of the process including design, manufacture or outsourcing of components where appropriate - Working with the software development team to integrate hardware seamlessly into the technology platform. - Ensuring the commercial success of the hardware we develop and patent. What you'll be doing - Identifying requirements, developing concepts, designs and solutions to challenges faced by the rest of the business. - This will include but not limited to the development of lighting, motion control and photography related machines for 360 capture of accessories and people. - Overseeing smaller projects yourself, managing your own time and communicating problems and to manage expectations during the development cycle. - Using a wide variety of skills, tools and materials, to deliver innovation as well as continue your personal development. These will include, but not be limited to: - Industrial and mechanical design using CAD software - Simple electrical and electronic design, wiring, soldering, etc. - Cutting, machining, finishing, model making - Seeing through a full development cycle including prototyping, testing, iteration, release, and support.